Language:
Discover
By Skill Level
By Category

ECategoryPriority::Type

Choose your OS:

Syntax

namespace ECategoryPriority
{
    enum Type
    {
        Variable        = 0,
        Transform,
        Important,
        TypeSpecific,
        Default,
        Uncommon,
    }
}

Values

Name

Description

Variable

Highest sort priority.

Transform

Important

TypeSpecific

Default

Uncommon

Lowest sort priority.

References

Module

PropertyEditor

Header

Editor/PropertyEditor/Public/DetailLayoutBuilder.h