ELayersAction::Type

Syntax

namespace ELayersAction
{
    enum Type
    {
        Add,
        Modify,
        Delete,
        Rename,
        Reset,
    }
}

Values

Name

Description

Add

The specified ChangedLayer is a newly created ULayer , if ChangedLayer is invalid then multiple Layers were added

Modify

The specified ChangedLayer was just modified, if ChangedLayer is invalid then multiple Layers were modified.

Delete

A ULayer was deleted

Rename

The specified ChangedLayer was just renamed

Reset

A large amount of changes have occurred to a number of Layers. A full rebind will be required.

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/Layers/ILayers.h