DisplayCluster

Filters

Classes

Name

Description

Public class UClass

ADisplayClusterGameMode

Extended game mode

Public class UClass

ADisplayClusterGameModeDefault

Extended game mode with some implemented features (navigation)

Public class UClass

ADisplayClusterHUD

Extended HUD

Public class UClass

ADisplayClusterPawn

VR root. This pawn represents VR hierarchy in the game.

Public class UClass

ADisplayClusterPawnDefault

Extended VR root. Implements some basic features.

Public class UClass

ADisplayClusterPlayerController

Extended player controller

Public class UClass

ADisplayClusterSettings

Per-level custom settings

Public class

IDisplayCluster

Public module interface

Public class

IDisplayClusterSerializable

Memory serialization interface

Public class

IDisplayClusterStringSerializable

String serialization interface

Public class UClass ClassGroup

UDisplayClusterCameraComponent

Camera component

Public class UClass

UDisplayClusterGameEngine

Extended game engine

Public class UClass ClassGroup

UDisplayClusterSceneComponent

Extended scene component

Public class UClass Abstract

UDisplayClusterSceneComponentSync

Abstract synchronization component

Public class UClass ClassGroup, Meta

UDisplayClusterSceneComponentSyncParent

Synchronization component. Synchronizes parent scene component.

Public class UClass ClassGroup, Meta

UDisplayClusterSceneComponentSyncThis

Synchronization component. Synchronizes himself

Public class UClass ClassGroup, Meta

UDisplayClusterScreenComponent

Projection screen component

Enums

Name

Description

Public enum UEnum BlueprintType

EDisplayClusterOperationMode

Display cluster operation mode