EditableMesh

Classes

Enums

Name

Description

Public enum

EEditableMeshElementType

The different components that make up a typical mesh

Public enum UEnum BlueprintType

EInsetPolygonsMode

Public enum

EInteractorShape

The types of interactor shapes we support

Public enum UEnum

EMeshElementAttributeType

Public enum UEnum

EMeshModificationType

Public enum UEnum

EMeshTopologyChange

Public enum UEnum BlueprintType

EPolygonEdgeHardness

Public enum UEnum BlueprintType

ETriangleTessellationMode

Functions

Name Description

Public function

FString

 

LogHelpers::ArrayToString

(
    const TArray < ArrayType >& Array
)

Public function

FString

 

LogHelpers::ArrayToString

(
    const TArray < TArray < ArrayType >> ...
)

Public function

FString

 

LogHelpers::BoolToString

(
    const bool Bool
)

Public function

FString

 

LogHelpers::ElementToString

(
    const ElementType& Element
)

Variables

Name Description

Public variable

const FName

 

MaterialAssetName