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UPaperTerrainComponent::GenerateFillRenderDataFromPolygon

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Syntax

void GenerateFillRenderDataFromPolygon
(
    const class UPaperSprite * NewSprite,
    FSpriteDrawCallRecord & FillDrawCall,
    const FVector2D & TextureSize,
    const TArray < FVector2D > & TriangulatedPolygonVertices
)

References

Module

Paper2D