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AAIController::Possess

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Override Hierarchy

AController::Possess()

AAIController::Possess()

Syntax

virtual void Possess
(
    APawn * InPawn
)

Remarks

Handles attaching this controller to the specified pawn. Only runs on the network authority (where HasAuthority() returns true).

Parameters

Parameter

Description

InPawn

The Pawn to be possessed.

See Also

References

Module

AIModule

Header

Runtime/AIModule/Classes/AIController.h

Source

Runtime/AIModule/Private/AIController.cpp