FAnimSequencerInstanceProxy::UpdateAnimTrack

Syntax

void UpdateAnimTrack
(
    UAnimSequenceBase * InAnimSequence,
    uint32 SequenceId,
    float InPosition,
    float Weight,
    bool bFireNotifies
)

Remarks

Update an animation sequence player in this instance

References

Module

AnimGraphRuntime

Header

Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h

Source

Runtime/AnimGraphRuntime/Private/AnimSequencerInstanceProxy.cpp