FName::FName

Syntax

FName
(
    const FNameEntrySerialized & LoadedEntry
)

Remarks

Constructor used by FLinkerLoad when loading its name table; Creates an FName with an instance number of 0 that does not attempt to split the FName into string and number portions. Also, this version skips calculating the hashes of the names if possible

References

Module

Core

Header

Runtime/Core/Public/UObject/NameTypes.h

Source

Runtime/Core/Private/UObject/UnrealNames.cpp