FAnimInstanceProxy::GetInstanceAssetPlayerIndex

Syntax

int32 GetInstanceAssetPlayerIndex
(
    FName MachineName,
    FName StateName,
    FName InstanceName
)

Remarks

Get the index of the specified instance asset player. Useful to pass to GetInstanceAssetPlayerLength (etc.). Passing NAME_None to InstanceName will return the first (assumed only) player instance index found.

References

Module

Engine

Header

Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Source

Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp