FAnimInstanceProxy::InitializeObjects

Override Hierarchy

FAnimInstanceProxy::InitializeObjects()

FAnimSingleNodeInstanceProxy::InitializeObjects()

Syntax

virtual void InitializeObjects
(
    UAnimInstance * InAnimInstance
)

Remarks

Copy any UObjects we might be using. Called Pre-update and pre-evaluate.

References

Module

Engine

Header

Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Source

Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp