FAnimInstanceProxy::UpdateCurvesPostEvaluation

Syntax

void UpdateCurvesPostEvaluation
(
    USkeletalMeshComponent * SkelMeshComp
)

Remarks

Update curves once evaluation has taken place. Mostly pushes curves to materials/morphs

References

Module

Engine

Header

Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Source

Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp