FAnimNode_SequencePlayer::GatherDebugData

Override Hierarchy

FAnimNode_Base::GatherDebugData()

FAnimNode_SequencePlayer::GatherDebugData()

Syntax

virtual void GatherDebugData
(
    FNodeDebugData & DebugData
)

Remarks

Called to gather on-screen debug data. This is called on the game thread.

Parameters

Parameter

Description

DebugData

Debug data structure used to output any relevant data

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h

Source

Runtime/Engine/Private/Animation/AnimNode_SequencePlayer.cpp