FAnimNode_SequencePlayer::GetAnimAsset

Override Hierarchy

FAnimNode_AssetPlayerBase::GetAnimAsset()

FAnimNode_SequencePlayer::GetAnimAsset()

Syntax

virtual UAnimationAsset * GetAnimAsset()

Remarks

Get the animation asset associated with the node, derived classes should implement this

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h