FAnimationCacheBonesContext

Inheritance Hierarchy

FAnimationBaseContext

FAnimationCacheBonesContext

Syntax

struct FAnimationCacheBonesContext : public FAnimationBaseContext

Remarks

Context passed around when RequiredBones array changed and cached bones indices have to be refreshed. (RequiredBones array changed because of an LOD switch for example)

Constructors

Name Description

Public function

FAnimationCacheBonesContext

(
    FAnimInstanceProxy * InAnimInst...
)

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimNodeBase.h