UAnimInstance::AddCurveValue

Syntax

void AddCurveValue
(
    const FName & CurveName,
    float Value
)

Remarks

Add curve float data, using a curve name. External values should all be added using The curve UID to the public version of this method

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp