UAnimInstance::GetCurrentActiveMontage

Syntax

UAnimMontage * GetCurrentActiveMontage() const

Remarks

Get a current Active Montage in this AnimInstance. Note that there might be multiple Active at the same time. This will only return the first active one it finds.

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp