UAnimInstance::GetStateMachineIndexAndDescription

Syntax

void GetStateMachineIndexAndDescription
(
    FName InMachineName,
    int32 & OutMachineIndex,
    const FBakedAnimationStateMachine ** OutMachineDescription
)

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp