UAnimInstance::IsPlayingSlotAnimation

Syntax

bool IsPlayingSlotAnimation
(
    const UAnimSequenceBase * Asset,
    FName SlotNodeName,
    UAnimMontage *& OutMontage
) const

Remarks

Return true if this instance playing the slot animation, also returning the montage it is playing on

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp