UAnimInstance::Montage_JumpToSection

Syntax

void Montage_JumpToSection
(
    FName SectionName,
    const UAnimMontage * Montage
)

Remarks

Makes a montage jump to a named section. If Montage reference is NULL, it will do that to all active montages.

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp