UAnimInstance::Montage_Stop

Syntax

void Montage_Stop
(
    float InBlendOutTime,
    const UAnimMontage * Montage
)

Remarks

Stops the animation montage. If reference is NULL, it will stop ALL active montages.

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp