UAnimInstance::QueueRootMotionBlend

Syntax

void QueueRootMotionBlend
(
    const FTransform & RootTransform,
    const FName & SlotName,
    float Weight
)

Remarks

Queue blended root motion. This is used to blend in root motion transforms according to the correctly-updated slot weight (after the animation graph has been updated).

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp