EPhysBodyOp

Syntax

enum EPhysBodyOp
{
    PBO_None,
    PBO_Term,
    PBO_MAX,
}

Values

Name

Description

PBO_None

Don't do anything.

PBO_Term

Terminate - if you terminate, you won't be able to re-init when unhidden.

PBO_MAX

Remarks

PhysicsBody options when bone is hidden

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SkinnedMeshComponent.h