FForceFeedbackManager

Inheritance Hierarchy

FTickableGameObject

FGCObject

FForceFeedbackManager

Syntax

class FForceFeedbackManager :
    public FTickableGameObject ,
    private FGCObject

Constructors

No constructors are accessible with public or protected access.

Functions

Name Description

Public function

void

 

AddActiveComponent

(
    UForceFeedbackComponent * Force...
)

Public function Const

void

 

DrawDebug

(
    const FVector Location,
    FDisplayDebugManager & DisplayDebug...
)

Public function Static

FForceFeedba ...

 

Get

(
    UWorld * World,
    bool bCreateIfMissing
)

Public function

void

 

RemoveActiveComponent

(
    UForceFeedbackComponent * Force...
)

Public function Const

void

 

Update

(
    FVector Location,
    FForceFeedbackValues & Values
)

Constants

References

Module

Engine

Header

Runtime/Engine/Classes/Components/ForceFeedbackComponent.h