FInstancedStaticMeshLightMapInstanceData

Syntax

struct FInstancedStaticMeshLightMapInstanceData

Remarks

Used to store lightmap data during RerunConstructionScripts

Variables

Name Description

Public variable

TArray < FGuid >

 

MapBuildDataIds

Guid from LODData

Public variable

FTransform

 

Transform

Transform of component

References

Module

Engine

Header

Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h