FScopedPreventAttachedComponentMove

Inheritance Hierarchy

FNoncopyable

FScopedPreventAttachedComponentMove

Syntax

class FScopedPreventAttachedComponentMove : private FNoncopyable

Remarks

Utility for temporarily changing the behavior of a SceneComponent to use absolute transforms, and then restore it to the behavior at the start of the scope.

Constructors

Name Description

Public function

FScopedPreventAttachedComponentMove

(
    USceneComponent * Component
)

Init scoped behavior for a given Component.

Destructors

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h