FSkelMeshRefPoseOverride

Syntax

struct FSkelMeshRefPoseOverride

Remarks

Struct used to store per-component ref pose override

Variables

Name Description

Public variable

TArray < FMatrix ...

 

RefBasesInvMatrix

Inverse of (component space) ref pose matrices

Public variable

TArray < FTransf ...

 

RefBonePoses

Per bone transforms (local space) for new ref pose

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SkinnedMeshComponent.h