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EMaterialShadingModel

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Syntax

enum EMaterialShadingModel
{
    MSM_Unlit,
    MSM_DefaultLit,
    MSM_Subsurface,
    MSM_PreintegratedSkin,
    MSM_ClearCoat,
    MSM_SubsurfaceProfile,
    MSM_TwoSidedFoliage,
    MSM_Hair,
    MSM_Cloth,
    MSM_Eye,
    MSM_MAX,
}

Values

Name

Description

MSM_Unlit

MSM_DefaultLit

MSM_Subsurface

MSM_PreintegratedSkin

MSM_ClearCoat

MSM_SubsurfaceProfile

MSM_TwoSidedFoliage

MSM_Hair

MSM_Cloth

MSM_Eye

MSM_MAX

Remarks

Note: Check UMaterialInstance::Serialize if changed!

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/EngineTypes.h