UAssetUserData

Inheritance Hierarchy

Syntax

class UAssetUserData : public UObject

Remarks

Object that can be subclassed to store custom data on Unreal asset objects.

Constructors

Name Description

Public function

UAssetUserData

(
    const FObjectInitializer & ObjectIn...
)

Functions

Name Description

Public function Virtual Const

void

 

Draw

(
    FPrimitiveDrawInterface * PDI,
    const FSceneView * View
)

Used for debugging UAssetUserData data in editor

Public function Virtual

void

 

PostEditChangeOwner()

Called when the owner object is modified

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/AssetUserData.h