UBlueprintGeneratedClass::ArePropertyGuidsAvailable

Override Hierarchy

UStruct::ArePropertyGuidsAvailable()

UBlueprintGeneratedClass::ArePropertyGuidsAvailable()

Syntax

virtual bool ArePropertyGuidsAvailable() const

Remarks

Returns if we have access to property guids

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Source

Runtime/Engine/Private/BlueprintGeneratedClass.cpp