UBlueprintGeneratedClass::GetPreloadDependencies

Override Hierarchy

UObject::GetPreloadDependencies()

UStruct::GetPreloadDependencies()

UBlueprintGeneratedClass::GetPreloadDependencies()

Syntax

virtual void GetPreloadDependencies
(
    TArray < UObject * > & OutDeps
)

Remarks

Called during cooking. Must return all objects that will be Preload()ed when this is serialized at load time. Only used by the EDL.

Parameters

Parameter

Description

OutDeps

all objects that will be preloaded when this is serialized at load time

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Source

Runtime/Engine/Private/BlueprintGeneratedClass.cpp