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UEngine::AddOnScreenDebugMessage

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Syntax

void AddOnScreenDebugMessage
(
    uint64 Key,
    float TimeToDisplay,
    FColor DisplayColor,
    const FString & DebugMessage,
    bool bNewerOnTop,
    const FVector2D & TextScale
)

Remarks

Add a FString to the On-screen debug message system. bNewerOnTop only works with Key == INDEX_NONE

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/Engine.h