UGameInstance::ClientTravelToSession

Syntax

virtual bool ClientTravelToSession
(
    int32 ControllerId,
    FName InSessionName
)

Remarks

Helper function for traveling to a session that has already been joined via the online platform Grabs the URL from the session info and travels

Returns

true if able or attempting to travel, false otherwise

Parameters

Parameter

Description

ControllerId

controller initiating the request

InSessionName

name of session to travel to

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/GameInstance.h

Source

Runtime/Engine/Private/GameInstance.cpp