UGameInstance::CreateMinimalNetRPCWorld

Syntax

static void CreateMinimalNetRPCWorld
(
    const FName InPackageName,
    UPackage *& OutWorldPackage,
    UWorld *& OutWorld
)

Remarks

Static util function used by InitializeForMinimalNetRPC and LoadMap to create the minimal world suitable for basic network RPC

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/GameInstance.h

Source

Runtime/Engine/Private/GameInstance.cpp