UGameInstance::Exec

Override Hierarchy

FExec::Exec()

UGameInstance::Exec()

Syntax

virtual bool Exec
(
    UWorld * InWorld,
    const TCHAR * Cmd,
    FOutputDevice & Ar
)

Remarks

Exec handler

Returns

true if command was handled, false otherwise

Parameters

Parameter

Description

InWorld

World context

Cmd

Command to parse

Ar

Output device to log to

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/GameInstance.h

Source

Runtime/Engine/Private/GameInstance.cpp