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zzTUseVolumetricLightmapShadowFromStationaryLights

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Type

typedef TUniformBufferTypeInfo < zzAUseVolumetricLightmapShadowFromStationaryLights , false >::TAlignedType zzTUseVolumetricLightmapShadowFromStationaryLights

References

Module

Engine

Header

Runtime/Engine/Public/PrimitiveUniformShaderParameters.h