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ASpectatorPawn

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Inheritance Hierarchy

Syntax

class ASpectatorPawn : public ADefaultPawn

Remarks

SpectatorPawns are simple pawns that can fly around the world, used by PlayerControllers when in the spectator state.

Constructors

Name Description

Public function

ASpectatorPawn

(
    const FObjectInitializer & ObjectIn...
)

Overridden from APawn

Name Description

Public function Virtual

void

 

PossessedBy

(
    AController * NewController
)

Begin Pawn overrides.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/SpectatorPawn.h