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UGameUserSettings::IsVersionValid

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Syntax

virtual bool IsVersionValid()

Remarks

Check if the current version of the game user settings is valid. Sub-classes can override this to provide game-specific versioning as necessary.

True if the current version is valid, false if it is not

Returns

True if the current version is valid, false if it is not

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Source

Runtime/Engine/Private/GameUserSettings.cpp