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UMaterial::GetMaterialLayersParameterValue

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Override Hierarchy

UMaterialInterface::GetMaterialLayersParameterValue()

UMaterial::GetMaterialLayersParameterValue()

Syntax

virtual [ENGINE_API](API\Runtime\Engine\GameFramework\ENGINE_API_3) bool GetMaterialLayersParameterValue
(
    const FMaterialParameterInfo & ParameterInfo,
    FMaterialLayersFunctions & OutLayers,
    FGuid & OutExpressionGuid
)

Remarks

Get the value of the given static material layers parameter

True if successful

Returns

True if successful

Parameters

Parameter

Description

ParameterName

The name of the material layer parameter

OutValue

Will contain the value of the parameter if successful

References

Module

Engine

Header

Runtime/Engine/Classes/Materials/Material.h

Source

Runtime/Engine/Private/Materials/Material.cpp