FGameModeName

Syntax

struct FGameModeName

Remarks

Helper structure, used to associate GameModes with shortcut names.

Variables

Name Description

Public variable

FSoftClassPath

 

GameMode

GameMode class to load

Public variable

FString

 

Name

Abbreviation/prefix that can be used as an alias for the class name

References

Module

EngineSettings

Header

Runtime/EngineSettings/Classes/GameMapsSettings.h