FOpenGLDynamicRHI::RHIAsyncCreateTexture2D

Override Hierarchy

FDynamicRHI::RHIAsyncCreateTexture2D()

FOpenGLDynamicRHI::RHIAsyncCreateTexture2D()

Syntax

virtual FTexture2DRHIRef RHIAsyncCreateTexture2D
(
    uint32 SizeX,
    uint32 SizeY,
    uint8 Format,
    uint32 NumMips,
    uint32 Flags,
    void ** InitialMipData,
    uint32 NumInitialMips
)

Remarks

Thread-safe function that can be used to create a texture outside of the rendering thread. This function can ONLY be called if GRHISupportsAsyncTextureCreation is true. Cannot create rendertargets with this method.

Returns

a reference to a 2D texture resource

Parameters

Parameter

Description

SizeX

width of the texture to create

SizeY

height of the texture to create

Format

EPixelFormat texture format

NumMips

number of mips to generate or 0 for full mip pyramid

Flags

ETextureCreateFlags creation flags

InitialMipData

pointers to mip data with which to create the texture

NumInitialMips

how many mips are provided in InitialMipData

References

Module

OpenGLDrv

Header

Runtime/OpenGLDrv/Public/OpenGLDrv.h

Source

Runtime/OpenGLDrv/Private/OpenGLTexture.cpp