FOpenGLDynamicRHI::RHICreateUniformBuffer

Override Hierarchy

FDynamicRHI::RHICreateUniformBuffer()

FOpenGLDynamicRHI::RHICreateUniformBuffer()

Syntax

virtual FUniformBufferRHIRef RHICreateUniformBuffer
(
    const void * Contents,
    const FRHIUniformBufferLayout & Layout,
    EUniformBufferUsage Usage,
    EUniformBufferValidation Validation
)

Remarks

Creates a uniform buffer. The contents of the uniform buffer are provided in a parameter, and are immutable. CAUTION: Even though this is marked as threadsafe, it is only valid to call from the render thread or the RHI thread. Thus is need not be threadsafe on platforms that do not support or aren't using an RHIThread

Returns

The new uniform buffer.

Parameters

Parameter

Description

Contents

A pointer to a memory block of size NumBytes that is copied into the new uniform buffer.

NumBytes

The number of bytes the uniform buffer should contain.

References

Module

OpenGLDrv

Header

Runtime/OpenGLDrv/Public/OpenGLDrv.h

Source

Runtime/OpenGLDrv/Private/OpenGLUniformBuffer.cpp