FOpenGLDynamicRHI::RHIFinalizeAsyncReallocateTexture2D

Override Hierarchy

FDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()

FOpenGLDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()

Syntax

virtual ETextureReallocationStatus RHIFinalizeAsyncReallocateTexture2D
(
    FTexture2DRHIParamRef Texture2D,
    bool bBlockUntilCompleted
)

Remarks

Returns the status of an ongoing or completed texture reallocation: TexRealloc_Succeeded - The texture is ok, reallocation is not in progress. TexRealloc_Failed - The texture is bad, reallocation is not in progress. TexRealloc_InProgress - The texture is currently being reallocated async.

Returns

  • Current reallocation status

Parameters

Parameter

Description

Texture2D

Texture to check the reallocation status for

References

Module

OpenGLDrv

Header

Runtime/OpenGLDrv/Public/OpenGLDrv.h

Source

Runtime/OpenGLDrv/Private/OpenGLTexture.cpp