FOpenGLDynamicRHI::RHILockTexture2D

Override Hierarchy

FDynamicRHI::RHILockTexture2D()

FOpenGLDynamicRHI::RHILockTexture2D()

Syntax

virtual void * RHILockTexture2D
(
    FTexture2DRHIParamRef Texture,
    uint32 MipIndex,
    EResourceLockMode LockMode,
    uint32 & DestStride,
    bool bLockWithinMiptail
)

Remarks

Locks an RHI texture's mip-map for read/write operations on the CPU

Returns

pointer to the CPU accessible resource data

Parameters

Parameter

Description

Texture

the RHI texture resource to lock, must not be 0

MipIndex

index of the mip level to lock

LockMode

Whether to lock the texture read-only instead of write-only

DestStride

output to retrieve the textures row stride (pitch)

bLockWithinMiptail

for platforms that support packed miptails allow locking of individual mip levels within the miptail

References

Module

OpenGLDrv

Header

Runtime/OpenGLDrv/Public/OpenGLDrv.h

Source

Runtime/OpenGLDrv/Private/OpenGLTexture.cpp