FOpenGLDynamicRHI::RHISetComputeShader

Override Hierarchy

Syntax

virtual void RHISetComputeShader
(
    FComputeShaderRHIParamRef ComputeShader
)

Remarks

Sets the current compute shader. Mostly for compliance with platforms that require shader setting before resource binding.

References

Module

OpenGLDrv

Header

Runtime/OpenGLDrv/Public/OpenGLDrv.h

Source

Runtime/OpenGLDrv/Private/OpenGLCommands.cpp