ESimpleRenderTargetMode

Syntax

enum ESimpleRenderTargetMode
{
    EExistingColorAndDepth,
    EUninitializedColorAndDepth,
    EUninitializedColorExistingDepth,
    EUninitializedColorClearDepth,
    EClearColorExistingDepth,
    EClearColorAndDepth,
    EExistingContents_NoDepthStore,
    EExistingColorAndClearDepth,
    EExistingColorAndDepthAndClearStencil,
}

Values

Name

Description

EExistingColorAndDepth

These will all store out color and depth.

EUninitializedColorAndDepth

EUninitializedColorExistingDepth

EUninitializedColorClearDepth

EClearColorExistingDepth

EClearColorAndDepth

EExistingContents_NoDepthStore

EExistingColorAndClearDepth

EExistingColorAndDepthAndClearStencil

Remarks

Common render target use cases

References

Module

RHI

Header

Runtime/RHI/Public/RHIDefinitions.h