FRHIUniformBufferLayout

Syntax

struct FRHIUniformBufferLayout

Remarks

The layout of a uniform buffer in memory.

Variables

Name Description

Public variable

uint32

 

ConstantBufferSize

The size of the constant buffer in bytes.

Public variable

TArray < FResour ...

 

Resources

The list of all resource inlined into the shader parameter structure.

Constructors

Name Description

Public function

FRHIUniformBufferLayout

(
    FName InName
)

Public function

FRHIUniformBufferLayout

(
    EInit
)

Functions

Name Description

Public function

void

 

ComputeHash()

Public function

void

 

CopyFrom

(
    const FRHIUniformBufferLayout & Sou...
)

Public function Const

const FName

 

GetDebugName()

Public function Const

uint32

 

GetHash()

Public function Const

uint32

 

NumRenderTargets()

Public function Const

uint32

 

NumTextures()

Public function Const

uint32

 

NumUAVs()

Classes

Name

Description

Public struct

FResourceParameter

Data structure to store information about resource parameter in a shader parameter structure.

Enums

Name

Description

Public enum

EInit

References

Module

RHI

Header

Runtime/RHI/Public/RHIResources.h