GRHISupportsParallelRHIExecute

Syntax

bool GRHISupportsParallelRHIExecute

Remarks

Whether or not the RHI supports parallel RHIThread executes / translates Requirements: RHICreateBoundShaderState & RHICreateGraphicsPipelineState is threadsafe and GetCachedBoundShaderState must not be used. GetCachedBoundShaderState_Threadsafe has a slightly different protocol.