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GSupportsParallelRenderingTasksWithSeparateRHIThread

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Syntax

[RHI_API](API\Runtime\RHI\RHI_API) bool GSupportsParallelRenderingTasksWithSeparateRHIThread

Remarks

Temporary. When OpenGL is running in a separate thread, it cannot yet do things like initialize shaders that are first discovered in a rendering task. It is doable, it just isn't done.