IRHICommandContext::RHISetShaderTexture

Override Hierarchy

Syntax

void RHISetShaderTexture
(
    FHullShaderRHIParamRef HullShader,
    uint32 TextureIndex,
    FTextureRHIParamRef NewTexture
)

Remarks

Set the shader resource view of a surface. This is used for binding TextureMS parameter types that need a multi sampled view.

References

Module

RHI

Header

Runtime/RHI/Public/RHIContext.h