FWidgetComponentInstanceData

Inheritance Hierarchy

Syntax

struct FWidgetComponentInstanceData : public FSceneComponentInstanceData

Variables

Name Description

Public variable

UTextureRenderT ...

 

RenderTarget

Public variable

TSubclassOf < UU ...

 

WidgetClass

Constructors

Destructors

Overridden from FActorComponentInstanceData

Name Description

Public function Virtual

void

 

AddReferencedObjects

(
    FReferenceCollector & Collector
)

Public function Virtual

void

 

ApplyToComponent

(
    UActorComponent * Component,
    const ECacheApplyPhase CacheApplyPh...
)

Applies this component instance data to the supplied component

Public function Virtual Const

bool

 

ContainsData()

Determines if any instance data was actually saved.

References

Module

UMG

Header

Runtime/UMG/Public/Components/WidgetComponent.h